Build a Simple Robot
The TeRK Web site provides “recipes,” or instructions, for some simple robots that can be built with off-the-shelf parts. TeRK, which stands for Telepresence Robot Kit, is a project of the Community Robotics, Education and Technology Empowerment (CREATE) Lab at Carnegie Mellon University’s Robotics Institute. The aim of TeRK is to make educational robotics fun, affordable and accessible to a diverse community of college students, pre-college students and others interested in robotics. Once students choose and build a “recipe,” they can turn the robot on, and it will automatically search for a wireless network and connect to the Internet. They can then drive the robot around from any computer with a Web browser and Internet connection. The TeRK Web site provides free software for use with the TeRK robots, and all of the software is open source, so students can modify it or write their own programs to control their robot.
Click Here to Access Free Resources

Dive into the SEA
Dive into the Shedd Educational Adventures (SEA), a treasure trove of aquatic science resources in English and Spanish for K–12 teachers and students. You’ll find Interactives, Lesson Plans and Explorer’s Guide related to Plants and Animals, People and Cultures, and Places: Land and Sea. You can browse the site by Topic, Concept or Grade Level.
Click Here to Visit Web Site

Just the Facts, Please!
Unlock the amazing mysteries of plant life with Detective LaPlant and his partners, Bud and Sprout. They need your students’ help to find clues, conduct experiments and solve problems as they journey into the world of plants. The six interactives in the Great Plant Escape are accessible in English and Spanish.
Click Here to Visit Web Site

Take a Bite Out of Science
Find bite-sized interactive investigations and quizzes on the Science Clips Web site. The 36 bite-sized units are organized by age group:
Ages 5–6: Ourselves; Growing plants; Sorting and using materials; Light and dark; Pushes and pulls; Sound and hearing.
Ages 6–7: Health and growth; plants and animals in the local environment; Variation; Grouping and changing materials; Forces and movement; Using electricity.
Ages 7–8: Teeth and eating; Helping plants grow well; Rocks and soils; Characteristics of materials; Magnets and springs; Light and shadows.
Ages 8–9: Moving and growing; Keeping warm; Solids and liquids; Circuits and conductors; Friction; Habitats.
Ages 9–10: Life cycles; Keeping healthy; Gases around us; Changing state; Changing sounds; Earth, Sun and Moon.
Ages 10–11: Interdependence and adaptation; Microorganisms; Reversible and irreversible changes; Forces in action; How we see things; Changing circuits.
Click Here to Visit Web Site

Plus: Each unit has an associated set of teacher resources, which you can find by clicking on the appropriate age-group link.
Click Here to Access Free Teacher Resources

Help Students Plan for Their Future
With financial support and assistance from Microsoft Corp.’s U.S. Partners in Learning, students across the nation now have access to CareerForwardTM, a free online course covering globalization, career planning, financial literacy and entrepreneurship. CareerForward empowers students at any grade level in middle and high school to take charge of their own education, career path and future prosperity.
Click Here to Access Free Online Course

Turn Students into Aspiring Scientists
The Siemens Foundation and Discovery Education have launched Siemens Science Day, providing free standards-based videos, tools and hands-on activities for earth, life and physical science that educators can use to turn students in grades 4–6 into aspiring scientists. Each activity includes how-to information, step-by-step directions for in-class use, materials lists, at-home extensions that promote learning beyond the classroom and related video clips. More activities will be added to the site in the coming months.
Click Here to Access Free Science Resources

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View the World Through Different Lenses
Worldmapper is a collection of world maps, where territories are re-sized on each map according to the proportion of different resources they share, and by their contributions to human society. Presently the site includes nearly 600 maps. Maps 1–366 are also available as PDF posters. Use the menu at the top of the homepage to find a map of interest. Subjects range from Youth Literacy to Education to Pollution and even to Population in Year 1 and Year 2050!
Click Here to Visit Web Site

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Celebrate Architecture
Created by an act of Congress in 1980, the National Building Museum is America’s premier cultural institution dedicated to exploring and celebrating architecture, design, engineering, construction and urban planning. Experience one of the museum’s most popular programs, Bridge Basics, now presented in a classroom-friendly Program Kit. Students learn about the fundamental engineering concepts behind bridge building. Then they work in groups to design and build their own bridge and develop problem solving and collaborative work skills.
Click Here to Download Program Kit

Plus: Find other selected resource packets: Patterns Here, There, and Everywhere; City by Design; Fuller’s Fantastic Geodesic Dome; Green by Design.
Click Here to Download Resource Packets
Get the Spin on Spans
Building Big Labs helps students think about structures they see every day and the impact of technology on society. Online laboratories invite students to test forces, materials, loads and shapes.
Click Here to Visit Web Site

capture1

Scratch is a new programming language that makes it easy to create your own interactive stories, animations, games, music, and art — and share your creations on the web.

Scratch is designed to help young people (ages 8 and up) develop 21st century learning skills. As they create and share Scratch projects, young people learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.

Scratch is available free of charge: go to Download.
Currently available for Mac OSX and Windows (see system requirements)

To find more about the ideas underlying Scratch, visit our page for Educators.

To learn how to use Scratch, go to Support.

To read research papers on Scratch, see Research.

To find out who is working on Scratch, see the Credits.

To read what people are saying about Scratch, see Quotes.

To hear the latest Scratch news stories, visit News.

http://scratch.mit.edu/

Model the Scientific Process
Created by the National Academy of Sciences, the iWASwondering Web site encourages young people, especially girls, to pursue an interest in science. Lia, the teenage cartoon character who hosts the site, guides visitors through interactive resources and activities developed for middle school students. The site includes science labs, games, interactive comic strips and a teacher guide, as well as ASK IT!, a moderated forum and free online resource designed to model the scientific process. Students are invited to identify and formulate a scientific question, expand on an existing question and pose possible answers to other users’ questions. They can also vote for the questions they’d like to see answered by a scientist. The activity creates an online community that encourages logical thinking, problem solving, collaboration and inquiry-based learning.
Click Here to Access Interactive Resources
Click Here to Access Online Forum

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